exec spawnscript.cfg set ss_allies "set ss_spawntog "vstr ss_axis";set spawn0 "vstr ss_sp2";set spawn1 "vstr ss_sp3";set spawn2 "vstr ss_sp1";set spawn3 "vstr ss_sp0";echo ^4allied spawnpoints" set ss_axis "set ss_spawntog "vstr ss_allies";set spawn0 "vstr ss_sp5";set spawn1 "vstr ss_sp3";set spawn2 "vstr ss_sp4";set spawn3 "vstr ss_sp0";echo ^1axis spawnpoints" set ss_sp1 "echo "spawn at ^4SIDE ENTRANCE";setspawnpt 1" set ss_sp2 "echo "spawn at ^1ABANDONED VILLA";setspawnpt 2" set ss_sp3 "echo "spawn at ^2FORWARD BUNKER";setspawnpt 3" set ss_sp4 "echo "spawn at ^4FORWARD HUT";setspawnpt 4" set ss_sp5 "echo "spawn at ^1LOWER WAREHOUSE";setspawnpt 5" vstr ss_currentteam